![]() Also, it could be taken as a reference to the fact that the walls between dimensions were torn and damaged due to the Calamity, making the realms torn (or riven) from each other. The realms in question are the lands and countries on the continent of Xeryn, riven, as they are, by the Calamity and the constant strife between them. The choice fell on The Riven Realms after a lot of thinking and iteration, and this now also serves as a subtitle for the game. ![]() This meant that an umbrella term had to be assigned to the expansive world of Vagrus, which we have been referring to using various names beforehand. It is short, easy to remember, and easy to be associated to the English word 'vagrant' (which also originates in Latin).Īlso, we've decided to push the title as a brand, which makes a lot of sense for us, since we're sitting on a setting that could be easily worked into a full IP for games in the future as well. It meant 'wanderer' or 'vagabond' in Imperial, but nowadays it only refers to the men and women who lead a comitatus across the wasteland. The word vagrus is the same pseudo-Latin that most of the Imperial Tongue used in the game (as it hearkens back to the Roman Empire in material and immaterial culture). ![]() So the big news is that the game's title is finalized at last! For now.
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